![]() That they do, but again, roll too many 1’s (or you don’t have enough sneak attack die) and that guard with 35hp is still standing. ![]() Again, like in Assassin’s Creed when you’re sneaking around and you kill a few guards, but then you didn’t see that one as you were stabbing another in the throat and then it goes COMPLETELY off rails and you end up just wiping out everyone…yeah stealth mission. Anyway, it makes for a more realistic world and provides the opportunity for a completely stealth mission. Still, there are times when a pesky guard is in the way and in real life a stab to the kidney or a slit throat would kill them, but a dagger only does 1d4 an that guard has 35hp. ![]() Other than it’s cool? Why not? Again, these are house rules and you don’t have to use them. Stealth Takedowns, the MythsĮver play any of the Assassin’s Creeds? Yeah, it’s like that but for D&D, or even Pathfinder (I’ll have a rules for both). ![]() Still, some are good, some are bad, some are so overly complex it’s like they’re trying to confuse you so you won’t use them. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |